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Wesnoth Units database

Elder

(image)

The Elders are incredibly powerful mages who represent the minotaur's goddess in the physical world, in addition they carry out her will. Their power comes from their incredible aura combined with the divine crystals which they wield. These crystals are very powerful and very different from the ones wielded by the Warlocks, as they can be used to summon and create different powers... they can even distort living beings. These powerful orcacles sacrificed their sight in order to gain the ability to see their goddess as she is invisible to most creatures. Although they cannot see through their eyes the can see through a newly acquired sense which is obtained through the ritual in which they lost their original sight.

Special Notes: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. The unit has magical attacks, which always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

Advances from: Warlock
Advances to:
Cost: 70
HP: 65
Movement: 4
XP: 150
Level: 3
Alignment: chaotic
IDMinotaur Elder
Abilities: divine health
(image)staff
impact
10 - 2
melee
(image)aura blast
arcane
15 - 3
ranged
magical
(image)fireball
fire
12 - 3
ranged
magical
Resistances:
blade-10%
pierce0%
impact0%
fire10%
cold10%
arcane-30%
TerrainMovement CostDefence
Cave140%
Cave Wall9920%
Chasm9920%
Deep Water9910%
Forest150%
Grassland130%
Hills140%
Mountains150%
Mushroom Grove240%
Sand230%
Shallow Water320%
Snow220%
Swamp320%
Village150%